


The medic darts can recharge from 0 to 100 in 10 seconds. The dart costs 30 of the charge and heals for 15 points of health. The medic dart has slight homing capabilities. Like most Field Medic weapons, the alternate fire shoots a medic dart to heal teammates. Secondary - heavy blunt attack that makes more use of the Shield. The HMTech-401 Assault Rifle is a Field Medic weapon in Killing Floor 2. When enraged, the light in its chest changes from yellow to red. The most notable mechanic with the Fleshpound is that it will enrage after sustaining a certain amount of damage. It has spiked gauntlets mounted on its arms that spin and shred whatever they come in contact with. Gains all the perk bonuses from Support thanks to multi-perk weapon system."Primary - fast blunt attack, Hold Primary for combo attack. The Fleshpound is the most powerful specimen outside of the Bosses and appears in all Killing Floor games. Crouching and aiming down the sights gives the lowest possible amount of the recoil. Amount of recoil depend on player stance and movement.He also appears as the Trader voice on the Santas Workshop map, guiding you in your battle against the Krampus. Semi-automatic, allowing for a good, steady rate of fire.' To Tier 4 Cost: 700 Damage Bonus: +10 Weight: +1 To Tier 5 Cost: 1,500 Damage Bonus: +20 Weight: +2 TBA Killing. Badass Santa was added to Killing Floor 2 as a DLC character during the 2018 Twisted Christmas event with the Badass Santa Bundle. 'Fire mode is semi-auto only.' 'Benelli designed the M4 Combat Shotgun for the US military. The M4 Combat Shotgun is a returning Support weapon in Killing Floor 2. Player's stance has no effect on the pellet spread. For the version in the first Killing Floor, click here.With Acidic Rounds skill this weapon applies 200 points of the poison power with every DOT tick caused by its projectiles but it is also capable of applying 33 points of such power with every impact of healing projectiles independently from Acidic Rounds.
#Killing floor wiki hunting shotgun full#
Upg2 (1500): Base damage x1.3, Base weight + 2, Full recharge time x0.6. Upg1 (700): Base damage x1.15, Base weight + 1, Full recharge time x0.8. Poison power (by healing dart impact, per hit) = 33. Poison power (by Acidic Rounds DOT, per tick) = 200. Knife (Starting Weapon for All Perks) Machete Axe Katana Claymore Sword Chainsaw Dwarfs Axe (Cross-Promotion) Scythe (DLC) Buzzsaw Bow (DLC) Bullpup AK47 M4 MKb42 SCARMK17 FNFAL ACOG Tommy Gun. Weapons are sold by the Trader for Dosh or found on the map. Weapons are sorted into categories based on the perk of the player. Like the similarly-named Boomstick, you can slightly 'rocket jump' by firing it at the ground. Killing Floor has a wide arsenal of weapons for killing the specimens. Killing Floor 3 Rising Storm 2 Vietnam Deceive Inc This page was last edited on 13 December 2012, at 13:42. The alternate fire will shoot all remaining shells at once. HSG-1 Shotgun: KSGShotgun: KSGPickup Hunting Shotgun: BoomStick: BoomStickPickup Combat Shotgun: BenelliShotgun: BenelliPickup Gold Combat Shotgun: GoldenBenelliShotgun: Golden BenelliPickup. It was added as part of the Treacherous Skies update. Advantages Powerful up close Able to penetrate multiple enemies with the Support Specialist perk Has the ability to knock back larger enemies Disadvantages Only stores up to 12 shells at once Ammo drains fast if not properly conserved Long reload times Ineffective at. It can be found laying on the ground or bought from the Trader. Reload Time (dry): Normal = 2.54s, Elite = 1.91s. The Doomstick is a Support weapon in Killing Floor 2. The Shotgun is a Support Specialist weapon in Killing Floor. Reload Time (tactical): Normal = 2.48s, Elite = 1.96s. "The combat shotgun version for the Field Medic." Technical Informationĭamage Type = Ballistic, Toxic (acidic poison). Alt-fire shoots healing darts to heal team members." Flavor Text
