

"Fucking Dwendalian political bullshit.Unless otherwise noted, the following abilities are assumed from standard Dungeons & Dragons materials:

She used to own a tavern called The Leaky Tap.Ĭharacter information Notable items Watchmaster Bryce didn't like the "Dwendalian political bullshit"-type decisions that Starosta Kosh made in the aftermath of the gnoll attack.Ĭlaudia was Bryce's friend from their time living in Zadash. Relationships įan art of Bryce Feelid in Alfield, by Zoe Roellin. In a post-campaign tweet, Matt Mercer confirmed that Bryce survived the war and was glad to be back to smaller townships and challenges after the stress of wartime. While travelling through Alfield on their way to Zadash, the Mighty Nein learned that Bryce was no longer located in Alfield, having been relocated to Bladegarden to aid in the war effort. They did offer to send them to Nicodranas on their own, but the Mighty Nein decided against this plan. Bryce explained that they were still watching over Luc and Edith, but that they have responsibilities in Alfield. She asked about the possibility of them transporting Luc Brenatto to Marion Lavorre in Nicodranas. While in Rosohna, Jester contacted Bryce through a Sending spell. Bryce agreed, but asked them not to send too many more. Jester used Sending to contact Bryce, telling them that two people were incoming: a woman and a child, and asking Bryce to take care of them. They settled on Alfield where Bryce was still serving as Watchmaster. The Mighty Nein needed a safe place for Edith and Luc to move to. Bryce seemed worried about Alfield's safety given its close proximity to Felderwin, but hoped the Xhorhasians would ignore it due to its small size and lack of tactical advantage to the Dwendalian Empire. They informed Bryce about the recent attack on Felderwin. They introduced Bryce to Caduceus Clay, informed them about Mollymauk's departure and went drinking to hear about how Alfield was recovering and how the war was going.īriefly passing through Alfield, the Mighty Nein spoke with Bryce. Īfter returning to Alfield, the Mighty Nein caught up with Bryce. Arc 2: The Bad Guys įan art of Bryce Feelid, by Rose. Bryce offered to pay 30 gold pieces per set of gnoll ears, 25 gold per survivor rescued and 10 gold for each dead villager recovered for families to bury. After the battle, Bryce paid the party for their aid and arranged for their night's lodging at the Feed and Mead Tavern, guaranteeing that their stay would be paid for as long as they were helping deal with the aftermath of the gnoll attack.Īfter discussing the events that led up to the gnoll attack and discussing information that they had acquired about the gnolls from research and scout reports, Watchmaster Bryce tasked the party to go out and save the people abducted during the attack. Seeing the party approaching, weapons out and able-bodied, Bryce recruited the party to dispatch the gnolls, promising compensation at a rate of 30 gold pieces per gnoll ear. Hunkered down behind a wall with four crownsguard, they received medical attention, cursing in pain through gritted teeth as bandages were applied to their wounds.

While exchanging volleys with the gnolls during the attack on Alfield, Watchmaster Bryce sustained injuries to their midsection and thigh area.

Bryce had at one point spent three years in the West Outersteads of Zadash, and it was from there that they had joined the crownsguard and been sent to Bladegarden for training.Ĭampaign Two: The Mighty Nein Arc 1: Come Together When the Mighty Nein arrived in Alfield, Bryce was in their fourth year as Watchmaster of Alfield. They have elven features, shoulder-length blond hair, were adorned in somewhat ornate armor with a helmet when the party first encountered them, and wielded a morning star in battle.
